Oct 30, 2006, 02:27 AM // 02:27
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#81
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Frost Gate Guardian
Join Date: Jul 2006
Location: AUSSIE TROLLING CREW - CAPSLOCK CONSULTANT
Guild: [Dong]
Profession: Mo/
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New numbers are great, dunno what you guys are complaining about.
No really, I like them.
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Oct 30, 2006, 02:36 AM // 02:36
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#83
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Krytan Explorer
Join Date: May 2005
Location: Louisiana
Profession: E/Mo
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*shrugs*
I guess everyone needs a little something to complain about. Personally I like it the way it is now. There number like just fine at both 1280 x 1024 and 1024x768.
My numbers look like those posted by alphite.
Then again I don't do crazy things to themes in windows and changes fonts and font sizes and system dpis ethier.
On a side note, if you don't want the icons just take look in the options window, on the general tab there is an option to use text instead of icons. Pretty B&W if you ask me.
I am with Gamecube187 on this, I just can't understand why people really don't like them . . . .
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Oct 30, 2006, 02:36 AM // 02:36
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#84
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Frost Gate Guardian
Join Date: Apr 2006
Location: Wellington, New Zealand
Guild: Guardians of Dragon Temple
Profession: E/Me
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I love them now! And really dig the skill icons too.
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Oct 30, 2006, 03:02 AM // 03:02
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#85
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Krytan Explorer
Join Date: Apr 2005
Location: Canada
Guild: [FiRM[]
Profession: R/
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I actually sorta like the new numbers. At least in my opinion. I just hate that thing on the left that shows how many times you've been hit with that spell and what that spell is.
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Oct 30, 2006, 09:16 AM // 09:16
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#87
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Krytan Explorer
Join Date: Apr 2005
Guild: Defenders of the Blackblade [DotB]
Profession: N/Mo
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Want big? Try using BotM when you have 10 fiends attacking a full mob. I'll put up a screen when I get home.
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Oct 30, 2006, 09:40 AM // 09:40
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#88
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Ascalonian Squire
Join Date: Oct 2006
Location: Estonia
Guild: Eesti Mehed
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I don't really see a problem with this. Went troll farming and i didn't see anything wrong even though most of the screen was full of numbers. I found it amusing, not disturbing. And the damage source thing that is on the left end of the screen by stock is a nice addition as well. At least i know how i died when someone ninja-kills me.
EDIT: and my screen resolution is 1280x1024
Thought i'd bring it out, because the resolution is said to have an impact on the number sizes.
Last edited by Metsa Pille; Oct 30, 2006 at 09:43 AM // 09:43..
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Oct 30, 2006, 09:45 AM // 09:45
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#89
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Ascalonian Squire
Join Date: Mar 2006
Guild: Mantle Assassins
Profession: Me/E
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They were a bit of a surprise when I first saw them, but I quickly got used to them ^^
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Oct 30, 2006, 12:13 PM // 12:13
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#90
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Ascalonian Squire
Join Date: Nov 2005
Profession: Mo/Me
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They are awesome. Reminds me that I'm playing an RPG, everything's more clear now, hence I have a better understanding of damage.
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Oct 30, 2006, 12:21 PM // 12:21
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#91
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Krytan Explorer
Join Date: Oct 2005
Location: Nova Scotia
Guild: #Dismantle
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I like the new numbers. I wonder why the human psyche feels pleasure when we complain about things.
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Oct 30, 2006, 12:31 PM // 12:31
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#92
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Krytan Explorer
Join Date: Jun 2006
Location: UK, Scotland
Guild: Il Guild Name Il
Profession: W/
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Actually i think that this update is really nice even though i didnt think this at first i now enjoy it eg can see what owns you etc is nice to see. Best non nerf update i think Anet has done
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Oct 30, 2006, 12:35 PM // 12:35
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#93
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Frost Gate Guardian
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Love Em, Keep Em.
If enough peeps are bothered by them, they should provide a toggle. I was super pleased that the Skill text on the Skill bar can be toggled now. Only took a year or so to get the option to turn them off....lol.
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Oct 30, 2006, 12:38 PM // 12:38
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#94
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by bigwig
I like the new numbers. I wonder why the human psyche feels pleasure when we complain about things.
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I think this is pretty much the reason for it.
For about 2 hours I found myself disliking it, but once I got use to the change, I now think its great.
Old damage numbers were flat looking and boring. These new ones are full of full.
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Oct 30, 2006, 12:41 PM // 12:41
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#95
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Academy Page
Join Date: Oct 2006
Location: London UK
Guild: TTR
Profession: N/Me
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unhappy too
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Oct 30, 2006, 01:04 PM // 13:04
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#96
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Krytan Explorer
Join Date: Dec 2005
Location: Denmark, Karup.
Guild: [PuG]
Profession: W/E
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Guys, plz stop saying if you like the new numbers or not. I think 50% of the gamers like them and the other half does not(I dislike them). A-net just have to put in the option menu, so we change between old school and new pop style numers and all are happy. It's shit easy(sorry for saying the S-word).
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Oct 30, 2006, 03:12 PM // 15:12
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#98
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Ascalonian Squire
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New numbers > old numbers, IMO. They are very easy on the eyes.
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Oct 30, 2006, 03:23 PM // 15:23
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#99
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Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
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This is another thing I hate about the new update. This one at least isnt gameplay affecting so much, though its annoying as hell when farming, running minion master, or anything else that causes a bulk of damage. Really wish they wouldnt have done this and I am 100% sure they are going to give the "live with it" response as we got with the previous interface changes.
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